AI Insights · Timothy · October 2022
Top Down Games on Android in Australia Q3 2022
Explore the performance trends of the top 5 top-down games on Android in Australia during Q3 2022, highlighting weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 top-down games on Android in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Bingo Blitz™️ - Bingo Games experienced significant growth in weekly revenue, peaking at around $97.9K in late August. Weekly downloads fluctuated, reaching a high of 1.3K in early August but dropping to 836 by the end of September. Weekly active users saw a slight decline from 8.3K at the start of the quarter to approximately 7.3K by the end.
Candy Crush Soda Saga maintained a consistent weekly revenue trend, peaking at roughly $47.6K in early September. Weekly downloads showed an upward spike in mid-July, reaching 2.9K, but later stabilized around 1.6K by the end of September. Active users hovered around 23K to 24K throughout the quarter, with a notable peak of 26.7K in mid-July.
Diablo Immortal had a gradual decline in weekly revenue from $53.5K at the start of the quarter to about $23.8K in mid-September, before rebounding to $35.5K by the end. Downloads also saw a downward trend, starting at 2.4K in late June and dropping to 788 by the end of September. Active users followed a similar pattern, decreasing from 8.7K to around 4.2K.
Solitaire Grand Harvest demonstrated steady weekly revenue, peaking at $35.2K in late July. Downloads increased from 1.2K in late June to a high of 1.8K in early August, then slightly decreased to 1.1K by the end of September. Active users remained relatively stable, fluctuating between 8.6K and 10K throughout the quarter.
War and Order showed consistent weekly revenue, reaching a peak of $28.4K by the end of September. Downloads fluctuated, starting at 1.3K in late June, dropping to 809 in early September, and ending at 812. Active users remained stable, with a slight increase from 13.9K to 14.6K in early July, then leveling off around 13.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.